Players will be able to download templates to create their own clothing for their characters. Atari and Pure are giving players customization options in-game (no microtransactions) and via modding. The others are the witch (pistols and electricity), the priest (can heal himself and summon the lord's light), and the engineer (custom shotguns, ammo, and traps). The franchise's horror roots are showing, and this helps differentiate the title from others with similar set-ups.Īnother difference is the availability of four character classes. The game is third-person, with the camera tight to the player. In the level we saw, the hero needs to find wire to harness lightning and recharge a generator, ultimately opening the exit. There are "last stand" moments in each level after accomplishing objectives. Don't expect to camp though, as the creatures can drain the light.Įach of the maps is slightly randomized with pickup locations and pathways through slightly different each time. You need lure monsters into the light to make them vulnerable. Killing enemies isn't simply about filling them with lead. We saw the gun-wielding hunter in action today, who represents the typical action hero. You'll also unlock a new character class through victory. Like Turtle Rock's Left 4 Dead, players work their way through multi-level campaigns toward an end fight with an unbeatable Cthulhu-like boss.ĭefeating the campaigns requires escaping or trapping the monster (you can't kill a god, after all). The title, in development by Pure, is premium-priced, with four-player co-op planned for launch or shortly thereafter. Alone in the Dark: Illumination gets back to the series' Lovecraftian roots with a multiplayer twist. Earlier this month, Atari announced the return of two classic franchises, both due out this fall.
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